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It's a question of how much attention those 'flat' area would attracted by the viewer. This is about to trick the viewer to believe that it's real/3D through the use of perspective. In a real sence, even in the industry this is very often being applied before going to spend a high cost making more detailed 3D evironment if needed.
In other words, this is about making it believable rather than make it real.
I decided not to go furture on the detail for the gate becuase I think it is not a centre element or spot on the screen, and
Not worth it.
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