Thursday, 12 February 2009

left wing texturing

This is two picture combined and adjusted in gamma. oh and the two THINGS at the front are removed.

Thursday, 5 February 2009

ZBrush report

Low poly model generated in Maya


Imported into Zbrush


Just found out low poly model doesn't work in Zbrush.So i went back to Maya, added divisons about 5 times, the file is now 16 MB.


Export back to Maya for rendering.

And yet the number of polygon is still not enough for Zbrush, as you can see on the chest area.

Model positioning and camera angle



The 3D modeling of the building is behind the projection. Took me a while to track the same prespective.

export .obj file from Maya to Zbrush

Last night I tried to import a .dfx file into Zbrush but it didn't like it. Seems it only eat obj file.
In Maya:
windows->settings preferences->plugin manager
load the objExport plugin.

Some camera movement


this is created by a single image with the adjustment of prespective angle. The next step I want to build a 3D modeling of the building using this as a projection.